
doi: 10.1007/bf00280661
pmid: 6655370
The authors consider two interacting populations P and Q. The strategy choices of P and Q are indexed by finite sets I and J, respectively. When an i strategist from P meets a j strategist from Q the payoffs are constants \(A_{ij}\), \(B_{ij}\) to the P and Q players, respectively. If the current states of P and Q are given by distributions p and q (over I resp. J), then the average payoff to an i strategist is \(A_{iq}=\Sigma_ JA_{ij}q_ j\) and the average payoff for the population as a whole is \(A_{pq}=\Sigma_{I,J}p_ iA_{ij}q_ j\), with similar definitions using \(B_{ij}\) for population Q. If the current generation is in state p then it is assumed that the weight of strategy i in the next generation will be more or less than \(p_ i\) according to whether - in the current environment - the payoff \(A_{iq}\) is more or less than the mean payoff \(A_{pq}\). (Similarly for population Q). A coevolutionary process is defined as a discrete time dynamical system satisfying \(sgn(\Delta p_ i)=sgn(A_{iq}-A_{pq}) (1>p_ i>0)\), \(sgn(\Delta q_ j)=sgn(B_{pj}-B_{pq}) (1>q_ j>0)\), and certain boundary conditions. Under some nondegeneracy and smoothness assumptions the authors show that a locally stable equilibrium of a coevolutionary process can occur only at a vertex (i.e. pure strategies for P and Q).
coevolutionary games, instability of mixed Nash solutions, Biological Evolution, Models, Biological, equilibrium of mixed strategies, Population dynamics (general), Other game-theoretic models, Game Theory, coevolution, Applications of game theory, Animals, Mathematics
coevolutionary games, instability of mixed Nash solutions, Biological Evolution, Models, Biological, equilibrium of mixed strategies, Population dynamics (general), Other game-theoretic models, Game Theory, coevolution, Applications of game theory, Animals, Mathematics
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