
In this chapter repeated and dynamic games will be discussed in which the players know the strategy sets and payoff functions of all players, that is, the game has complete information. It is also assumed that at each time period each player knows the complete history of the game which consists of the past strategy selections and corresponding payoff values of all players. It means that the game also has perfect information.
| citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
