
In the previous chapters, it has been mentioned several times that the major part of any program development by transformations can be done at the level of applicative formulations. Nevertheless, when aiming at the efficient running of programs on conventional von Neumann machines, a few more transformations have to be available for introducing variables (the key concept of the von Neumann machine) together with related constructs such as assignment, iteration, and loops. In contrast to the transformations dealt with in earlier sections, these rules are of a much more mechanical nature. One can thus imagine that they might be performed automatically, for example by a suitable optimizing compiler. Since the whole subject, sometimes called ‘optimizing transformations’, is extensively treated in standard textbooks on compiler construction and also in [Bauer, Wossner 82] or [Illsley 88], our treatment here will be a little sketchy and by no means comprehensive. Still, it suffices to give at least a rough impression of what these rules are about.
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