
arXiv: 1608.08161
We study the algorithmic aspect of edge bundling. A bundled crossing in a drawing of a graph is a group of crossings between two sets of parallel edges. The bundled crossing number is the minimum number of bundled crossings that group all crossings in a drawing of the graph. We show that the bundled crossing number is closely related to the orientable genus of the graph. If multiple crossings and self-intersections of edges are allowed, the two values are identical; otherwise, the bundled crossing number can be higher than the genus. We then investigate the problem of minimizing the number of bundled crossings. For circular graph layouts with a fixed order of vertices, we present a constant-factor approximation algorithm. When the circular order is not prescribed, we get a $\frac{6c}{c-2}$ approximation for a graph with $n$ vertices having at least $cn$ edges for $c>2$. For general graph layouts, we develop an algorithm with an approximation factor of $\frac{6c}{c-3}$ for graphs with at least $cn$ edges for $c > 3$.
Appears in the Proceedings of the 24th International Symposium on Graph Drawing and Network Visualization (GD 2016)
Computational Geometry (cs.CG), FOS: Computer and information sciences, ORIENTABLE GENUS, APPROXIMATION FACTOR, DRAWING (GRAPHICS), GRAPH THEORY, SELF-INTERSECTIONS, CONSTANT-FACTOR APPROXIMATION ALGORITHMS, ALGORITHMIC ASPECTS, MULTIPLE CROSSINGS, APPROXIMATION ALGORITHMS, MINIMIZING THE NUMBER OF, Computer Science - Data Structures and Algorithms, VISUALIZATION, CROSSING NUMBER, Computer Science - Computational Geometry, Data Structures and Algorithms (cs.DS)
Computational Geometry (cs.CG), FOS: Computer and information sciences, ORIENTABLE GENUS, APPROXIMATION FACTOR, DRAWING (GRAPHICS), GRAPH THEORY, SELF-INTERSECTIONS, CONSTANT-FACTOR APPROXIMATION ALGORITHMS, ALGORITHMIC ASPECTS, MULTIPLE CROSSINGS, APPROXIMATION ALGORITHMS, MINIMIZING THE NUMBER OF, Computer Science - Data Structures and Algorithms, VISUALIZATION, CROSSING NUMBER, Computer Science - Computational Geometry, Data Structures and Algorithms (cs.DS)
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