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</script>We introduce the Observation Route Problem ($\textsf{ORP}$) defined as follows: Given a set of $n$ pairwise disjoint compact regions in the plane, find a shortest tour (route) such that an observer walking along this tour can see (observe) some point in each region from some point of the tour. The observer does \emph{not} need to see the entire boundary of an object. The tour is \emph{not} allowed to intersect the interior of any region (i.e., the regions are obstacles and therefore out of bounds). The problem exhibits similarity to both the Traveling Salesman Problem with Neighborhoods ($\textsf{TSPN}$) and the External Watchman Route Problem ($\textsf{EWRP}$). We distinguish two variants: the range of visibility is either limited to a bounding rectangle, or unlimited. We obtain the following results: (I) Given a family of $n$ disjoint convex bodies in the plane, computing a shortest observation route does not admit a $(c\log n)$-approximation unless $\textsf{P} = \textsf{NP}$ for an absolute constant $c>0$. (This holds for both limited and unlimited vision.) (II) Given a family of disjoint convex bodies in the plane, computing a shortest external watchman route is $\textsf{NP}$-hard. (This holds for both limited and unlimited vision; and even for families of axis-aligned squares.) (III) Given a family of $n$ disjoint fat convex polygons, an observation tour whose length is at most $O(\log{n})$ times the optimal can be computed in polynomial time. (This holds for limited vision.) (IV) For every $n \geq 5$, there exists a convex polygon with $n$ sides and all angles obtuse such that its perimeter is \emph{not} a shortest external watchman route. This refutes a conjecture by Absar and Whitesides (2006).
20 pages, 11 figures. (A 15-page extended abstract of this paper will appear in the proceedings of WADS 2023.)
Computational Geometry (cs.CG), FOS: Computer and information sciences, Computer Science - Computational Geometry
Computational Geometry (cs.CG), FOS: Computer and information sciences, Computer Science - Computational Geometry
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