
Having taken care of most of the preliminary setup for your inventory system, in this chapter, you will be adding the code that handles its onscreen presentation and layout. Because an array of all the objects currently in inventory is key to the task, you will be adding most of the inventory-related code to the GameManager script, so it can be easily accessed.
| citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
