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image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
3D Research
Article . 2012 . Peer-reviewed
License: Springer TDM
Data sources: Crossref
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
PolyPublie
Article . 2012
Data sources: PolyPublie
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On consistent inter-view synthesis for autostereoscopic displays

Authors: Lam C. Tran; Can Bal; Christopher J. Pal; Truong Q. Nguyen;

On consistent inter-view synthesis for autostereoscopic displays

Abstract

In this paper we present a novel stereo view synthesis algorithm that is highly accurate with respect to inter-view consistency, thus to enabling stereo contents to be viewed on the autostereoscopic displays. The algorithm finds identical occluded regions within each virtual view and aligns them together to extract a surrounding background layer. The background layer for each occluded region is then used with an exemplar based inpainting method to synthesize all virtual views simultaneously. Our algorithm requires the alignment and extraction of background layers for each occluded region; however, these two steps are done efficiently with lower computational complexity in comparison to previous approaches using the exemplar based inpainting algorithms. Thus, it is more efficient than existing algorithms that synthesize one virtual view at a time. This paper also describes the implementation of a simplified GPU accelerated version of the approach and its implementation in CUDA. Our CUDA method has sublinear complexity in terms of the number of views that need to be generated, which makes it especially useful for generating content for autostereoscopic displays that require many views to operate. An objective of our work is to allow the user to change depth and viewing perspective on the fly. Therefore, to further accelerate the CUDA variant of our approach, we present a modified version of our method to warp the background pixels from reference views to a middle view to recover background pixels. We then use an exemplar based inpainting method to fill in the occluded regions. We use warping of the foreground from the reference images and background from the filled regions to synthesize new virtual views on the fly. Our experimental results indicate that the simplified CUDA implementation decreases running time by orders of magnitude with negligible loss in quality.

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
9
Average
Average
Top 10%
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