
doi: 10.1007/11814948_30
We show how to exploit the raw power of current graphics processing units (GPUs) to obtain implementations of SAT solving algorithms that surpass the performance of CPU-based algorithms. We have developed a GPU-based version of the survey propagation algorithm, an incomplete method capable of solving hard instances of random k-CNF problems close to the critical threshold with millions of propositional variables. Our experimental results show that our GPU-based algorithm attains about a nine-fold improvement over the fastest known CPU-based algorithms running on high-end processors.
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