
doi: 10.1007/11752707_1
In this paper we argue that the idea of design in HCI is changing. For many years the design-as-engineering approach has dominated HCI research and practice, but now technological developments and new conceptions of 'the user' require more interdisciplinary conceptions of design. In particular, the turn to experience in HCI has lead us to consider a design-as-craft perspective which we exemplify in this paper by the work of digital jeweller, Jayne Wallace. But our aim is not to supplant one design perspective with an other. On the contrary, we argue that experience design requires a new form of radically interdisciplinary dialogue between different design perspectives that span the arts, sciences and humanities. However, such radically interdisciplinary dialogue is not without its problems and points of contention. We conclude by arguing that not only new conceptual tools but also new HCI curricula may be helpful in achieving this interdisciplinary dialogue.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 34 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 1% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
