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image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao The Journal of Visua...arrow_drop_down
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
The Journal of Visualization and Computer Animation
Article . 2002 . Peer-reviewed
License: Wiley Online Library User Agreement
Data sources: Crossref
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
zbMATH Open
Article . 2002
Data sources: zbMATH Open
DBLP
Article . 2002
Data sources: DBLP
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Visual modelling: from images to images

Authors: Marc Pollefeys; Luc Van Gool;

Visual modelling: from images to images

Abstract

AbstractThis paper contains two parts. In the first part an automatic processing pipeline is presented that analyses an image sequence and automatically extracts camera motion, calibration and scene geometry. The system combines state‐of‐the‐art algorithms developed in computer vision, computer graphics and photogrammetry. The approach consists of two stages. Salient features are extracted and tracked throughout the sequence to compute the camera motion and calibration and the 3D structure of the observed features. Then a dense estimate of the surface geometry of the observed scene is computed using stereo matching. The second part of the paper discusses how this information can be used for visualization. Traditionally, a textured 3D model is constructed from the computed information and used to render new images. Alternatively, it is also possible to avoid the need for an explicit 3D model and to obtain new views directly by combining the appropriate pixels from recorded views. It is interesting to note that even when there is an ambiguity on the reconstructed geometry, correct new images can often still be generated. Copyright © 2002 John Wiley & Sons, Ltd.

Related Organizations
Keywords

Computing methodologies and applications, structure from motion, 3D reconstruction, Computing methodologies for image processing, image-based rendering, Machine vision and scene understanding, 3D modelling

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
10
Average
Top 10%
Average
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