
arXiv: 0911.3482
AbstractNetwork or graph structures are ubiquitous in the study of complex systems. Often, we are interested in complexity trends of these system as it evolves under some dynamic. An example might be looking at the complexity of a food web as species enter an ecosystem via migration or speciation, and leave via extinction. In a previous article, a complexity measure of networks was proposed based on the “complexity is information content” paradigm. To apply this paradigm to any object, one must fix two things: a representation language, in which strings of symbols from some alphabet describe, or stand for the objects being considered; and a means of determining when two such descriptions refer to the same object. With these two things set, the information content of an object can be computed in principle from the number of equivalent descriptions describing a particular object. The previously proposed representation language had the deficiency that the fully connected and empty networks were the most complex for a given number of nodes. A variation of this measure, called zcomplexity, applied a compression algorithm to the resulting bitstring representation, to solve this problem. Unfortunately, zcomplexity proved too computationally expensive to be practical. In this article, I propose a new representation language that encodes the number of links along with the number of nodes and a representation of the linklist. This, like zcomplexity, exhibits minimal complexity for fully connected and empty networks, but is as tractable as the original measure. This measure is extended to directed and weighted links, and several real‐world networks have their network complexities compared with randomly generated model networks with matched node and link counts, and matched link weight distributions. When compared with the random networks, the real‐world networks have significantly higher complexity, as do artificially generated food webs created via an evolutionary process, in several well‐known ALife models. © 2011 Wiley Periodicals, Inc. Complexity, 2011
FOS: Computer and information sciences, Computer Science - Information Theory, Information Theory (cs.IT), FOS: Biological sciences, Populations and Evolution (q-bio.PE), FOS: Physical sciences, G.2.2, Quantitative Biology - Populations and Evolution, Adaptation and Self-Organizing Systems (nlin.AO), Nonlinear Sciences - Adaptation and Self-Organizing Systems
FOS: Computer and information sciences, Computer Science - Information Theory, Information Theory (cs.IT), FOS: Biological sciences, Populations and Evolution (q-bio.PE), FOS: Physical sciences, G.2.2, Quantitative Biology - Populations and Evolution, Adaptation and Self-Organizing Systems (nlin.AO), Nonlinear Sciences - Adaptation and Self-Organizing Systems
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