
This article considers services as a sphere of social and economic interaction with features of game, which makes it possible to approach the analysis of ethic and aesthetic properties of the game taking place in the space of service. The author attempts to define the term “game modality” as a condition for symbolic interactions.
Рассматривается сервис как сфера социально-экономического взаимодействия, наделенная свойствами игры, что позволяет подойти к анализу этических и эстетических смыслов игры, разворачиваемой в сервисном пространстве. Осуществляются попытки определения смысла термина «игровая модальность» как условия символических интеракций.
СЕРВИС, СЕРВИСНОЕ ПРОСТРАНСТВО, ИГРА, ИГРОВАЯ МОДАЛЬНОСТЬ, ЭТИЧЕСКИЕ И ЭСТЕТИЧЕСКИЕ СМЫСЛЫ
СЕРВИС, СЕРВИСНОЕ ПРОСТРАНСТВО, ИГРА, ИГРОВАЯ МОДАЛЬНОСТЬ, ЭТИЧЕСКИЕ И ЭСТЕТИЧЕСКИЕ СМЫСЛЫ
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