
Обычно при изучении проектирования в программе 3DS Max обучение идет бессистемно и без учета специфики использования программы в профессиональной деятельности специалиста. Исходя из этого, необходимо разделить курс обучения на несколько этапов по степени сложности для быстрого освоения компьютерной среды проектирования и наиболее рационального использования изученных инструментов.
Usually, while studying the design in 3DS Max training program is haphazardly and without regard to the specific use of the program in professional activity. On this basis, it is necessary to divide the course into several stages according to the degree of diffi culty for the rapid development of computer design environment and the most effi cient use of the studied instruments.
КОМПЬЮТЕРНОЕ ПРОЕКТИРОВАНИЕ, МЕТОДИКА УСКОРЕННОГО ОБУЧЕНИЯ, ИССЛЕДОВАТЕЛЬСКИЙ МЕТОД ОБУЧЕНИЯ
КОМПЬЮТЕРНОЕ ПРОЕКТИРОВАНИЕ, МЕТОДИКА УСКОРЕННОГО ОБУЧЕНИЯ, ИССЛЕДОВАТЕЛЬСКИЙ МЕТОД ОБУЧЕНИЯ
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