
[en] Story plots must contain, besides physical action events, a minimal set of information-gathering events, whereby the various characters can form their beliefs on the facts of the mini-world in which the narrative takes place. Three kinds of such events will be considered here, involving, respectively, inter-character communication, perception and reasoning. Multiple discordant beliefs about the same fact are allowed, making necessary the introduction of higher-level facilities to rank them and to exclude those that violate certain constraints. Since the proposed package was designed to run in a plan-based context, other higher-level facilities are also available for pattern-matching against typicalplan libraries or previously composed plots. A prototype logic programming
[en] LOGIC PROGRAMMING, [en] PLAN GENERATION, [en] PLAN RECOGNITION, [en] COMMUNICATIVE ACTS, [en] PLOT COMPOSITION, [en] DEDUCTION, [en] PERCEPTION, [en] ABDUCTION
[en] LOGIC PROGRAMMING, [en] PLAN GENERATION, [en] PLAN RECOGNITION, [en] COMMUNICATIVE ACTS, [en] PLOT COMPOSITION, [en] DEDUCTION, [en] PERCEPTION, [en] ABDUCTION
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