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Procedural Modelling of Destructible Materials

Authors: Gestel, J. Van; Bidarra, R.;

Procedural Modelling of Destructible Materials

Abstract

Traditional content creation for computer games is a costly process. In particular, current techniques for authoring destructible behaviour are often limited to a single object basis. In this paper, we build on previous research results to develop a novel method for designing reusable destructible behaviour which can be applied in real-time to a variety of objects. To separate the destructible behaviour from particular objects, we introduce the concept of destructible materials: where the material of an object usually defines the way an object looks, a destructible material will determine how it breaks. Destructible materials provide a reusable definition and intuitive way of designing and tweaking destructible behaviour of objects in game development, which can then be applied in real-time.

Categories and Subject Descriptors: I.3.5 [Computer Graphics]: Computational Geometry and Object Modelling- Geometric algorithms, languages, and systems; Additional Key Words and Phrases: procedural destruction, games, fractures, cracks

V Ibero-American Symposium in Computer Graphics

J. van Gestel and R. Bidarra

Modeling and Simulation

147

152

Keywords

Computational Geometry and Object Modelling, languages, procedural destruction, Geometric algorithms, I.3.5 [Computer Graphics], cracks, Categories and Subject Descriptors, fractures, and systems, Additional Key Words and Phrases, games

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
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