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image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Computer Communicati...arrow_drop_down
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
Computer Communications
Article . 2017 . Peer-reviewed
License: Elsevier TDM
Data sources: Crossref
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Data sources: DBLP
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A fully distributed algorithm for user-base station association in HetNets

Authors: Zoubeir Mlika; Elmahdi Driouch; Wessam Ajib;

A fully distributed algorithm for user-base station association in HetNets

Abstract

Abstract The dense deployment of small-cell base stations in heterogeneous networks (HetNets) requires efficient resource allocation and interference management techniques. Especially, the problem of associating users to base stations (BSs) and allocating frequency channels must be revised and carefully studied. Finding the optimal solution of such problem is NP-hard. Further, it requires huge amount of information exchange between the BSs. In order to efficiently solve this problem in a distributed manner, we model it using non-cooperative game theory. The proposed game model is proved to not always admit pure Nash equilibria (PNEs), even though simulations show that, for slow fading channels, a PNE exists for most instances of the game. It is shown that, when the game admits PNEs, its prices of anarchy and stability are close to one. By modifying the players’ actions set and hence obtaining a new game model, we guarantee the existence of PNEs at the expense of performance degradation. Next, a fully distributed algorithm, based on a learning mechanism, is proposed. It requires no communication between the BSs and needs only one bit of feedback. Simulations show that the fully distributed algorithm has tight-to-optimal performance and solves efficiently the trade-off between complexity, information exchange and performance. We benchmark the proposed algorithm against the centralized optimal algorithm, the maximum signal to interference-plus-noise ratio algorithm, the best response dynamics algorithm and the randomized weighted majority algorithm.

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
3
Average
Average
Average
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