
arXiv: 2506.17925
Complex networks serve as abstract models for understanding real-world complex systems and provide frameworks for studying structured dynamical systems. This article addresses limitations in current studies on the exploration of individual birth-death and the development of community structures within dynamic systems. To bridge this gap, we propose a networked evolution model that includes the birth and death of individuals, incorporating reinforcement learning through games among individuals. Each individual has a lifespan following an arbitrary distribution, engages in games with network neighbors, selects actions using Q-learning in reinforcement learning, and moves within a two-dimensional space. The developed theories are validated through extensive experiments. Besides, we observe the evolution of cooperative behaviors and community structures in systems both with and without the birth-death process. The fitting of real-world populations and networks demonstrates the practicality of our model. Furthermore, comprehensive analyses of the model reveal that exploitation rates and payoff parameters determine the emergence of communities, learning rates affect the speed of community formation, discount factors influence stability, and two-dimensional space dimensions dictate community size. Our model offers a novel perspective on real-world community development and provides a valuable framework for studying population dynamics behaviors.
Computer Science and Game Theory, Social and Information Networks (cs.SI), FOS: Computer and information sciences, Social and Information Networks, Computer Science and Game Theory (cs.GT)
Computer Science and Game Theory, Social and Information Networks (cs.SI), FOS: Computer and information sciences, Social and Information Networks, Computer Science and Game Theory (cs.GT)
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
