
Video games are part of our culture like TV, movies and books. Video games with other goals than entertainment are called: serious games. We believe this kind of software can be used to increase students' interest in computer science. This paper presents a study around a serious game dedicated to strengthening programming skills. Real-Time Strategy game, which is a popular game genre, seems to be the most suitable kind of game to support such a serious game. From programming teaching features to video game characteristics, we describe the serious game and its evaluation.
Serious games, ACM: K.: Computing Milieux/K.3: COMPUTERS AND EDUCATION/K.3.1: Computer Uses in Education, learning programming, évaluation, Prog&Play, real time strategy games, [INFO.EIAH]Computer Science [cs]/Technology for Human Learning, apprentissage de la programmation, Jeux sérieux, jeux de stratégie temps réel
Serious games, ACM: K.: Computing Milieux/K.3: COMPUTERS AND EDUCATION/K.3.1: Computer Uses in Education, learning programming, évaluation, Prog&Play, real time strategy games, [INFO.EIAH]Computer Science [cs]/Technology for Human Learning, apprentissage de la programmation, Jeux sérieux, jeux de stratégie temps réel
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