
Effective representation and reconstruction for human faces are very important in many applications. Existing linear representation methods cannot reconstruct high quality 3D faces with details, while the newest non-linear representation method is less suitable for real shapes since spectral decompositions are unstable across different graphs. To address these problems, we propose a multi-scale graph convolutional autoencoder for face representation and reconstruction. Our autoencoder uses graph convolution, which is easily trained for the data with graph structures and can be used for other deformable models. Our model can also be used for variational training to generate high quality face shapes. Experimental results demonstrate that our model can generate more plausible, complex, and stable 3D shapes, and achieves higher quality face reconstruction compared with state-of-the-art methods.
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| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
