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Among the technological advances in touch-based devices, gesture-based interaction have become a prevalent feature in many application domains. Information systems are starting to explore this type of interaction. As a result, gesture specifications are now being hard-coded by developers at the source code level that hinders their reusability and portability. Similarly, defining new gestures that reflect user requirements is a complex process. This paper describes a model-driven approach to include gesture-based interaction in desktop information systems. It incorporates a tool prototype that captures user-sketched multi-stroke gestures and transforms them into a model by automatically generating the gesture catalogue for gesture-based interaction technologies and gesture-based user interface source codes. We demonstrated our approach in several applications ranging from case tools to form-based information systems.
Interface (matter), Artificial intelligence, gesture-based user interface, Web Accessibility and Disability Divide, Gesture-based user interface, Feature (linguistics), Gesture Recognition, Social Sciences, gesture-based interaction, Human Factors and Ergonomics, Set (abstract data type), Information technology, information systems, Gesture recognition, Gesture, Tangible User Interfaces in Human-Computer Interaction, Information systems, User-defined Gestures, Usability Evaluation in Human-Computer Interaction, Multi-touch Sensing, Reusability, Code (set theory), Bubble, Human–computer interaction, Multi-stroke gestures, multi-stroke gestures, Model-driven architecture, Linguistics, T58.5-58.64, Computer science, User interface, Process (computing), Programming language, FOS: Philosophy, ethics and religion, Human-Computer Interaction, Operating system, Philosophy, Tangible User Interfaces, Computer Science, Physical Sciences, FOS: Languages and literature, Software portability, Maximum bubble pressure method, Multi-Device Interfaces, Software, Model-driven architecture; gesture-based interaction; multi-stroke gestures; information systems; gesture-based user interface, Gesture-based interaction
Interface (matter), Artificial intelligence, gesture-based user interface, Web Accessibility and Disability Divide, Gesture-based user interface, Feature (linguistics), Gesture Recognition, Social Sciences, gesture-based interaction, Human Factors and Ergonomics, Set (abstract data type), Information technology, information systems, Gesture recognition, Gesture, Tangible User Interfaces in Human-Computer Interaction, Information systems, User-defined Gestures, Usability Evaluation in Human-Computer Interaction, Multi-touch Sensing, Reusability, Code (set theory), Bubble, Human–computer interaction, Multi-stroke gestures, multi-stroke gestures, Model-driven architecture, Linguistics, T58.5-58.64, Computer science, User interface, Process (computing), Programming language, FOS: Philosophy, ethics and religion, Human-Computer Interaction, Operating system, Philosophy, Tangible User Interfaces, Computer Science, Physical Sciences, FOS: Languages and literature, Software portability, Maximum bubble pressure method, Multi-Device Interfaces, Software, Model-driven architecture; gesture-based interaction; multi-stroke gestures; information systems; gesture-based user interface, Gesture-based interaction
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| downloads | 94 |

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