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handle: 2117/409496
AbstractLet P be a set of n points in $$\mathbb {R}^3$$ R 3 in general position, and let RCH(P) be the rectilinear convex hull of P. In this paper we obtain an optimal $$O(n\log n)$$ O ( n log n ) time and O(n) space algorithm to compute RCH(P). We also obtain an efficient $$O(n\log ^2 n)$$ O ( n log 2 n ) time and $$O(n\log n)$$ O ( n log n ) space algorithm to compute and maintain the set of vertices of the rectilinear convex hull of P as we rotate $${\mathbb {R}}^3$$ R 3 around the Z-axis. We study some combinatorial properties of the rectilinear convex hulls of point sets in $$\mathbb {R}^3$$ R 3 . Finally, as an application of the obtained results, we show an approximation algorithm to an optimization fitting problem in $$\mathbb {R}^3$$ R 3 .
Àrees temàtiques de la UPC::Matemàtiques i estadística::Geometria, Hull, Fitting in 3D, Marine engineering, Computational Mechanics, Computational Geometry, Geometry, Geometria discreta, Computing Methodologies, Shape Representation, Engineering, Informàtica, Connected Component Labeling Algorithms, FOS: Mathematics, Analysis of Three-Dimensional Shape Structures, Classificació AMS::52 Convex and discrete geometry::52C Discrete geometry, Classificació AMS::68 Computer science::68U Computing methodologies and applications, Discrete Geometry, Àrees temàtiques de la UPC::Matemàtiques i estadística::Geometria::Geometria convexa i discreta, Discrete geometry, Rectilinear convex hull, Mesh Generation Algorithms, Geometria convexa, Computer Graphics and Computer-Aided Design, Regular polygon, Convex geometry, Rotation around the Z-axis, Àrees temàtiques de la UPC::Matemàtiques i estadística::Matemàtica aplicada a les ciències, Combinatorics, Computer Science, Physical Sciences, Point Set Surfaces, Convex hull, Computer Vision and Pattern Recognition, Classificació AMS::52 Convex and discrete geometry::52A General convexity, 3D Reconstruction, Mathematics
Àrees temàtiques de la UPC::Matemàtiques i estadística::Geometria, Hull, Fitting in 3D, Marine engineering, Computational Mechanics, Computational Geometry, Geometry, Geometria discreta, Computing Methodologies, Shape Representation, Engineering, Informàtica, Connected Component Labeling Algorithms, FOS: Mathematics, Analysis of Three-Dimensional Shape Structures, Classificació AMS::52 Convex and discrete geometry::52C Discrete geometry, Classificació AMS::68 Computer science::68U Computing methodologies and applications, Discrete Geometry, Àrees temàtiques de la UPC::Matemàtiques i estadística::Geometria::Geometria convexa i discreta, Discrete geometry, Rectilinear convex hull, Mesh Generation Algorithms, Geometria convexa, Computer Graphics and Computer-Aided Design, Regular polygon, Convex geometry, Rotation around the Z-axis, Àrees temàtiques de la UPC::Matemàtiques i estadística::Matemàtica aplicada a les ciències, Combinatorics, Computer Science, Physical Sciences, Point Set Surfaces, Convex hull, Computer Vision and Pattern Recognition, Classificació AMS::52 Convex and discrete geometry::52A General convexity, 3D Reconstruction, Mathematics
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