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IEEE Transactions on Multimedia
Article . 2026 . Peer-reviewed
License: IEEE Copyright
Data sources: Crossref
https://dx.doi.org/10.48550/ar...
Article . 2024
License: CC BY NC SA
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Article . 2026
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Preprint . 2024
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Scene-Text Grounding for Text-Based Video Question Answering

Authors: Sheng Zhou; Junbin Xiao; Xun Yang 0001; Peipei Song; Dan Guo 0001; Angela Yao; Meng Wang 0001; +1 Authors

Scene-Text Grounding for Text-Based Video Question Answering

Abstract

Existing efforts in text-based video question answering (TextVideoQA) are criticized for their opaque decisionmaking and heavy reliance on scene-text recognition. In this paper, we propose to study Grounded TextVideoQA by forcing models to answer questions and spatio-temporally localize the relevant scene-text regions, thus decoupling QA from scenetext recognition and promoting research towards interpretable QA. The task has three-fold significance. First, it encourages scene-text evidence versus other short-cuts for answer predictions. Second, it directly accepts scene-text regions as visual answers, thus circumventing the problem of ineffective answer evaluation by stringent string matching. Third, it isolates the challenges inherited in VideoQA and scene-text recognition. This enables the diagnosis of the root causes for failure predictions, e.g., wrong QA or wrong scene-text recognition? To achieve Grounded TextVideoQA, we propose the T2S-QA model that highlights a disentangled temporal-to-spatial contrastive learning strategy for weakly-supervised scene-text grounding and grounded TextVideoQA. To facilitate evaluation, we construct a new dataset ViTXT-GQA which features 52K scene-text bounding boxes within 2.2K temporal segments related to 2K questions and 729 videos. With ViTXT-GQA, we perform extensive experiments and demonstrate the severe limitations of existing techniques in Grounded TextVideoQA. While T2S-QA achieves superior results, the large performance gap with human leaves ample space for improvement. Our further analysis of oracle scene-text inputs posits that the major challenge is scene-text recognition. To advance the research of Grounded TextVideoQA, our dataset and code are at https://github.com/zhousheng97/ViTXT-GQA.git

Accepted by IEEE TMM

Related Organizations
Keywords

FOS: Computer and information sciences, Computer Vision and Pattern Recognition (cs.CV), Computer Science - Computer Vision and Pattern Recognition, Computer Science - Multimedia, Multimedia (cs.MM)

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
2
Top 10%
Average
Average
Green