
arXiv: 2309.03229
Any sports competition needs a timetable, specifying when and where teams meet each other. The recent International Timetabling Competition (ITC2021) on sports timetabling showed that, although it is possible to develop general algorithms, the performance of each algorithm varies considerably over the problem instances. This paper provides an instance space analysis for sports timetabling, resulting in powerful insights into the strengths and weaknesses of eight state-of-the-art algorithms. Based on machine learning techniques, we propose an algorithm selection system that predicts which algorithm is likely to perform best when given the characteristics of a sports timetabling problem instance. Furthermore, we identify which characteristics are important in making that prediction, providing insights in the performance of the algorithms, and suggestions to further improve them. Finally, we assess the empirical hardness of the instances. Our results are based on large computational experiments involving about 50 years of CPU time on more than 500 newly generated problem instances.
This is the peer-reviewed author-version of https://doi.org/10.1016/j.ejor.2024.06.005, published in the European Journal of Operational Research. Copyright 2024. This manuscript version is made available under the LCC-BY-NC-ND 4.0 license (https://creativecommons.org/licenses/by-nc-nd/4.0/)
FOS: Computer and information sciences, space analysis, Computer Science - Machine Learning, Computer Science - Artificial Intelligence, Sports scheduling, sports scheduling, instance space analysis, Operations research and management science, 004, OR in sports, Machine Learning (cs.LG), Business and Economics, Algorithm selection, INSTANCES, Artificial Intelligence (cs.AI), FOOTBALL LEAGUE, ITC2021, Instance, OPTIMIZATION, algorithm selection
FOS: Computer and information sciences, space analysis, Computer Science - Machine Learning, Computer Science - Artificial Intelligence, Sports scheduling, sports scheduling, instance space analysis, Operations research and management science, 004, OR in sports, Machine Learning (cs.LG), Business and Economics, Algorithm selection, INSTANCES, Artificial Intelligence (cs.AI), FOOTBALL LEAGUE, ITC2021, Instance, OPTIMIZATION, algorithm selection
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