Powered by OpenAIRE graph
Found an issue? Give us feedback
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ UNSWorksarrow_drop_down
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
IEEE Transactions on Image Processing
Article . 2023 . Peer-reviewed
License: IEEE Copyright
Data sources: Crossref
versions View all 2 versions
addClaim

This Research product is the result of merged Research products in OpenAIRE.

You have already added 0 works in your ORCID record related to the merged Research product.

A Two-Step Discrete Cosine Basis Oriented Motion Modeling Approach for Enhanced Motion Compensation

Authors: Ashek Ahmmed; Manoranjan Paul; Mark Pickering;

A Two-Step Discrete Cosine Basis Oriented Motion Modeling Approach for Enhanced Motion Compensation

Abstract

Video coding algorithms attempt to minimize the significant commonality that exists within a video sequence. Each new video coding standard contains tools that can perform this task more efficiently compared to its predecessors. Modern video coding systems are block-based wherein commonality modeling is carried out only from the perspective of the block that need be coded next. In this work, we argue for a commonality modeling approach that can provide a seamless blending between global and local homogeneity information in terms of motion. For this purpose, at first a prediction of the current frame, the frame that need be coded, is generated by performing a two-step discrete cosine basis oriented (DCO) motion modeling. The DCO motion model is employed rather than traditional translational or affine motion model since it has the ability to efficiently model complex motion fields by providing a smooth and sparse representation. Moreover, the proposed two-step motion modeling approach can yield better motion compensation at a reduced computational complexity since an informed guess is designed for initializing the motion search procedure. After that the current frame is partitioned into rectangular regions and the conformance of these regions to the learned motion model is investigated. Depending on the non-conformance to the estimated global motion model, an additional DCO motion model is introduced to increase the local motion homogeneity. In this way, the proposed approach generates a motion compensated prediction of the current frame through the minimization of both global and local motion commonality. Experimental results show an improved rate-distortion performance of a reference high efficiency video coding (HEVC) encoder, specifically up to around 9% savings in bit rate, that employs the DCO prediction frame as a reference frame for encoding the current frame. When compared to the more recent video coding standard, the versatile video coding (VVC) encoder, a bit rate savings of 2.37% is reported.

Related Organizations
Keywords

anzsrc-for: 1702 Cognitive Sciences, 46 Information and Computing Sciences, augmented reality and games, anzsrc-for: 46 Information and Computing Sciences, anzsrc-for: 0801 Artificial Intelligence and Image Processing, anzsrc-for: 4607 Graphics, 4603 Computer Vision and Multimedia Computation, anzsrc-for: 4603 Computer Vision and Multimedia Computation, anzsrc-for: 0906 Electrical and Electronic Engineering, 004

  • BIP!
    Impact byBIP!
    selected citations
    These citations are derived from selected sources.
    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    0
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Average
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    Average
    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
Powered by OpenAIRE graph
Found an issue? Give us feedback
selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
Green