
We present in this paper a realistic looking robotic survival challenge simulation. Using a model of the e-puck, an open-source mobile robot designed for educational purposes, our simulation allows several players to program the behaviour of e-pucks competing for food. The simulation was tested and well accepted by a hundred children between 7 and 16 years of age. We think that this type of simulations holds a great pedagogical potential because of their inherent fun.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 4 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
