
A \(\beta\)-skeleton of a planar set of \(n\) points, i.e. the geometric graph obtained by joining the pair of points whose \(\beta\)-neighborhood is empty, can be computed by a standard algorithm in time \(O(n^{5/2}\log n)\). An algorithm is proposed to detect the \(\beta\)-skeleton in time \(O(n\log n+k)\), where \(k\) is the size of the output graph. After the algorithm description, it is proved a theorem concerning the space and time necessary to perform the algorithm.
Complexity and performance of numerical algorithms, \(\beta\)-skeleton, Numerical aspects of computer graphics, image analysis, and computational geometry, computational geometry, planar set of points, algorithms, performance
Complexity and performance of numerical algorithms, \(\beta\)-skeleton, Numerical aspects of computer graphics, image analysis, and computational geometry, computational geometry, planar set of points, algorithms, performance
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