
Summary: We present a parallel algorithm for computing the visible portion of a simple polygonal chain with \(n\) vertices from a point in the plane. The algorithm runs in \(O(\log n)\) time using \(O(n/\log n)\) processors in the CREW-PRAM computational model, and hence is asymptotically optimal.
Computer Sciences, Analysis of algorithms and problem complexity, visible regions, Computer graphics; computational geometry (digital and algorithmic aspects), computational geometry, simple polygons, parallel computational complexity, intersections of polygonal chains
Computer Sciences, Analysis of algorithms and problem complexity, visible regions, Computer graphics; computational geometry (digital and algorithmic aspects), computational geometry, simple polygons, parallel computational complexity, intersections of polygonal chains
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