
handle: 11585/566325
Abstract This paper is about partitioning in parallel and distributed simulation. That means decomposing the simulation model into a number of components and to properly allocate them on the execution units. An adaptive solution based on self-clustering, that considers both communication reduction and computational load-balancing, is proposed. The implementation of the proposed mechanism is tested using a simulation model that is challenging both in terms of structure and dynamicity. Various configurations of the simulation model and the execution environment have been considered. The obtained performance results are analyzed using a reference cost model. The results demonstrate that the proposed approach is promising and that it can reduce the simulation execution time in both parallel and distributed architectures.
Adaptive systems; Load balancing; Middleware; Parallel and distributed simulation; Simulation; Software; Modeling and Simulation; Hardware and Architecture
Adaptive systems; Load balancing; Middleware; Parallel and distributed simulation; Simulation; Software; Modeling and Simulation; Hardware and Architecture
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| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
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