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Enhancing automated production lines with human-centricity: how to combine virtual reality simulation and human data analysis

Authors: Grandi, Fabio; Morganti, Alessio; Khamaisi, Riccardo Karim; Peruzzini, Margherita; Pellicciari, Marcello;

Enhancing automated production lines with human-centricity: how to combine virtual reality simulation and human data analysis

Abstract

The fourth industrial revolution (I4.0) is driving the development of automated and intelligent manufacturing systems, but managing these systems poses challenges, especially for maintenance and process control. The emerging Industry 5.0 (I5.0) concept advocates for a human-centered approach, integrating human skills with advanced technologies to address such challenges. This study introduces a novel holistic evaluation of ergonomics, moving beyond traditional physical assessments to include cognitive ergonomics, thus providing a more comprehensive analysis of operator interactions with industrial systems. The proposed approach leverages Virtual Reality (VR) simulations combined with wearable devices to collect data on users’ movements and physiological parameters. This enables simultaneous evaluation of physical workload and cognitive demands, fostering early identification of ergonomic issues in the design process. Unlike traditional methods, our framework emphasizes a deeper integration of devices for enhanced data analysis, ensuring that both physical and cognitive factors are addressed. As a case study, the redesign of an automated packaging machine was undertaken. Results demonstrated significant ergonomic improvements, reducing the EAWS (European Assessment Work-Sheet) score (from 30% to 50% approx.) and incorporating cognitive ergonomics into the evaluation. These findings highlight the potential of this approach to enhance the operator’s experience and optimize human-machine interaction in modern industrial environments.

Country
Italy
Keywords

digital simulation; ergonomics and human factors; Human-centered design; industry 5.0; virtual maintenance; virtual reality, digital simulation; ergonomics and human factors; Human-centered design; industry 5.0; virtual maintenance; virtual reality;

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
1
Average
Average
Average
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