
"<< Background >>Investments in the training of VET teachers and trainers to improve their knowledge and ability to use Digital Technologies are generally insufficient, as recently analysed by OCSe (2021) and ILO (2021).This inadequacy is even more relevant if we consider that the priorities of Next Generation EU insist on the need for technological infrastructures and the strengthening of education and vocational training systems, in line with the objectives of full implementation of the Digital Education Action Plan 2021/2027.Digital transformation is already reshaping society, the labour market and the future of the economy. Technology innovation is the main driver of this transformation.Employers face challenges in recruiting highly qualified workers in different economic sectors. Vocational education and training (VET) systems are consequently undergoing an unprecedented impact that has made it necessary to rethink teaching methodologies based on experiential learning, including: workshop-based teaching activities, work-based learning, apprenticeships and all learning experiences in conditions of direct use of skills in the work environment.<< Objectives >>The project partnership, composed of different actors active in the vocational training sector, identified the following strategic objectives:1.To develop a framework of innovative pedagogical approaches and an appropriate quality framework to support the digital transformation of work-based learning experiences;2.To develop a competence framework on emerging digital skills for the VET trainer needed to innovate Work-based Learning methodology, laboratory and experiential online learning. The competence framework will be modular;3.Encourage VET trainers to acquire specific competences to design, deliver, evaluate and validate skills learned through Digital Work-based Learning experiences;4.To develop a training course to enrich the digital skills of VET trainers, available at a distance on the ""Deal with Digital Work-based Learning"" platform, aimed at integrating the use of Digital Technologies in Work-based Learning experiences;5.Create stimulating and inclusive opportunities for VET trainers to further their professional development;6.Enrich and make more attractive to learners the training opportunities based on Digital Work-based Learning;7.To innovate and make more attractive the cooperation instruments between training actors and enterprises, making work-based learning experiences more accessible through digital tools<< Implementation >>In order to achieve the above-mentioned objectives, the partnership will carry out the following activities:1.Definition of a quality framework for digital WBL and lab-based learning. The partnership will carry out research on innovative pedagogical approaches on digital technologies to support the design of Digital WBL;This will be followed by a mapping of quality standards for the design and delivery of digital experiential learning and learner competence certification systems, including the formulation of ILAs Individual Learning AccountsThe partnership will collect and systematise 50 best practices for lab-based digital learning, following criteria related to application domains (mainly Mechanics, Green Jobs, Medical Professions), replicability, learner skills certification processes, digital skills sought by Trainers;The Guidelines for integrating quality standards in the design of Digital Work-based Learning paths will be reviewed and validated by the project stakeholders;A Learning Activity will be realised at the Cooperative State University of Baden-Wuerttemberg;2.Definition of the main emerging digital skills for trainers, and promotion of self-assessment tools for trainers' digital skills;3.Definition of a joint training pathway and curriculum for achieving the learning outcomes necessary to design, deliver, validate and certify competences for VET learners through Digital Work-based Learning experiences;4.Development of learning and training materials (along with methods, pedagogical approaches and tools);5.Implementation of a collaborative training and e-learning platform to ensure that all developed materials are accessible through the creation of an open online course;6.Piloting of the ""Deal with Digital Work-based Learning"" train-the-trainer course;7.Experimentation of pilot actions of Digital Work-based learning through delivery and involvement of learners;8.Development of blueprint and action plan for the innovation of VET programmes towards Digital Work-based learning<< Results >>The project deliverables are organised in the following Intellectual Outputs:-IO1 Guidelines for the design of blended VET training courses: Digital Work-based Learning and Distance Experiential Activity;-IO2.1 Emerging digital competences model to support VET trainers in the design, delivery, evaluation and certification of competences acquired through Digital WBL-IO2.2 Blueprint for the development of digital competences applied to the design, delivery, evaluation and certification of blended learning of VET trainers-IO3 Cross-media platform for educational learning pathways-IO4 Training of Trainers course ""Deal with Digital Work-based Learning"". -IO5 Toolkit for the implementation of Digital WBL in VET learners' learning pathwaysThrough the implementation of the project activities the following results are expected to be achieved:-200 VET trainers from Italy, Spain, Hungary, Lithuania, Germany involved in digital skills awareness and assessment activities, -50 Trainers trained through the ""Deal with Digital Work-based Learning"" course-50 Good Practices of Digital Work-based Learning design, responding to the pedagogical and qualitative framework and validated by the Stakeholders-200 VET students from Italy, Spain, Hungary, Lithuania, Germany, sensitized to experimentation opportunities related to Digital Work-based Learning-50 students involved in the experimentation of Digital Work-based Learning pathways-60 NEETs made aware of Digital Work-based Learning opportunities-100 Stakeholders involved in the validation of the project deliverables. The main stakeholders that have already signed letters of adhesion as associated partners to the project are: an international association of VET providers; a national association of Parents; experts of innovative pedagogy approaches; experts of Digital Technologies; the Italian Ministry of Education, University and Research; the Emilia Romagna Region."

"<< Background >>Investments in the training of VET teachers and trainers to improve their knowledge and ability to use Digital Technologies are generally insufficient, as recently analysed by OCSe (2021) and ILO (2021).This inadequacy is even more relevant if we consider that the priorities of Next Generation EU insist on the need for technological infrastructures and the strengthening of education and vocational training systems, in line with the objectives of full implementation of the Digital Education Action Plan 2021/2027.Digital transformation is already reshaping society, the labour market and the future of the economy. Technology innovation is the main driver of this transformation.Employers face challenges in recruiting highly qualified workers in different economic sectors. Vocational education and training (VET) systems are consequently undergoing an unprecedented impact that has made it necessary to rethink teaching methodologies based on experiential learning, including: workshop-based teaching activities, work-based learning, apprenticeships and all learning experiences in conditions of direct use of skills in the work environment.<< Objectives >>The project partnership, composed of different actors active in the vocational training sector, identified the following strategic objectives:1.To develop a framework of innovative pedagogical approaches and an appropriate quality framework to support the digital transformation of work-based learning experiences;2.To develop a competence framework on emerging digital skills for the VET trainer needed to innovate Work-based Learning methodology, laboratory and experiential online learning. The competence framework will be modular;3.Encourage VET trainers to acquire specific competences to design, deliver, evaluate and validate skills learned through Digital Work-based Learning experiences;4.To develop a training course to enrich the digital skills of VET trainers, available at a distance on the ""Deal with Digital Work-based Learning"" platform, aimed at integrating the use of Digital Technologies in Work-based Learning experiences;5.Create stimulating and inclusive opportunities for VET trainers to further their professional development;6.Enrich and make more attractive to learners the training opportunities based on Digital Work-based Learning;7.To innovate and make more attractive the cooperation instruments between training actors and enterprises, making work-based learning experiences more accessible through digital tools<< Implementation >>In order to achieve the above-mentioned objectives, the partnership will carry out the following activities:1.Definition of a quality framework for digital WBL and lab-based learning. The partnership will carry out research on innovative pedagogical approaches on digital technologies to support the design of Digital WBL;This will be followed by a mapping of quality standards for the design and delivery of digital experiential learning and learner competence certification systems, including the formulation of ILAs Individual Learning AccountsThe partnership will collect and systematise 50 best practices for lab-based digital learning, following criteria related to application domains (mainly Mechanics, Green Jobs, Medical Professions), replicability, learner skills certification processes, digital skills sought by Trainers;The Guidelines for integrating quality standards in the design of Digital Work-based Learning paths will be reviewed and validated by the project stakeholders;A Learning Activity will be realised at the Cooperative State University of Baden-Wuerttemberg;2.Definition of the main emerging digital skills for trainers, and promotion of self-assessment tools for trainers' digital skills;3.Definition of a joint training pathway and curriculum for achieving the learning outcomes necessary to design, deliver, validate and certify competences for VET learners through Digital Work-based Learning experiences;4.Development of learning and training materials (along with methods, pedagogical approaches and tools);5.Implementation of a collaborative training and e-learning platform to ensure that all developed materials are accessible through the creation of an open online course;6.Piloting of the ""Deal with Digital Work-based Learning"" train-the-trainer course;7.Experimentation of pilot actions of Digital Work-based learning through delivery and involvement of learners;8.Development of blueprint and action plan for the innovation of VET programmes towards Digital Work-based learning<< Results >>The project deliverables are organised in the following Intellectual Outputs:-IO1 Guidelines for the design of blended VET training courses: Digital Work-based Learning and Distance Experiential Activity;-IO2.1 Emerging digital competences model to support VET trainers in the design, delivery, evaluation and certification of competences acquired through Digital WBL-IO2.2 Blueprint for the development of digital competences applied to the design, delivery, evaluation and certification of blended learning of VET trainers-IO3 Cross-media platform for educational learning pathways-IO4 Training of Trainers course ""Deal with Digital Work-based Learning"". -IO5 Toolkit for the implementation of Digital WBL in VET learners' learning pathwaysThrough the implementation of the project activities the following results are expected to be achieved:-200 VET trainers from Italy, Spain, Hungary, Lithuania, Germany involved in digital skills awareness and assessment activities, -50 Trainers trained through the ""Deal with Digital Work-based Learning"" course-50 Good Practices of Digital Work-based Learning design, responding to the pedagogical and qualitative framework and validated by the Stakeholders-200 VET students from Italy, Spain, Hungary, Lithuania, Germany, sensitized to experimentation opportunities related to Digital Work-based Learning-50 students involved in the experimentation of Digital Work-based Learning pathways-60 NEETs made aware of Digital Work-based Learning opportunities-100 Stakeholders involved in the validation of the project deliverables. The main stakeholders that have already signed letters of adhesion as associated partners to the project are: an international association of VET providers; a national association of Parents; experts of innovative pedagogy approaches; experts of Digital Technologies; the Italian Ministry of Education, University and Research; the Emilia Romagna Region."
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