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</script><< Objectives >>The objective of the project is to develop a serious board game, in 4 languages (English, Italian, Hungarian, and Spanish), that allows young people with fewer opportunities to improve their skills, especially in areas relevant to improving their employability.<< Implementation >>1. Online and in-person coordination meetings.2. Production of the serious game in four languages.3. Transnational pilot of the game with young people from different countries, contexts and profiles, to collect data that serves to increase the quality of the game before its publication.4. Production of the final version of the serious game using the data collected during the transnational pilot.5. In-person and online dissemination events in three countries in four languages.<< Results >>The main result of the project will be a serious board game, in 4 languages (English, Italian, Hungarian, and Spanish), that allows young people with fewer opportunities to improve their skills, especially in areas relevant to improving their employability.At the end of the project, we aim to reach 2,000 downloads of the game.

<< Objectives >>The objective of the project is to develop a serious board game, in 4 languages (English, Italian, Hungarian, and Spanish), that allows young people with fewer opportunities to improve their skills, especially in areas relevant to improving their employability.<< Implementation >>1. Online and in-person coordination meetings.2. Production of the serious game in four languages.3. Transnational pilot of the game with young people from different countries, contexts and profiles, to collect data that serves to increase the quality of the game before its publication.4. Production of the final version of the serious game using the data collected during the transnational pilot.5. In-person and online dissemination events in three countries in four languages.<< Results >>The main result of the project will be a serious board game, in 4 languages (English, Italian, Hungarian, and Spanish), that allows young people with fewer opportunities to improve their skills, especially in areas relevant to improving their employability.At the end of the project, we aim to reach 2,000 downloads of the game.
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