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Learning Sustainability Through Gamification

Funder: European CommissionProject code: 2023-2-RO01-KA210-SCH-000179928
Funded under: ERASMUS+ | Partnerships for cooperation and exchanges of practices | Small-scale partnerships in school education Funder Contribution: 60,000 EUR

Learning Sustainability Through Gamification

Description

<< Objectives >>We mainly aim to raise awareness of teachers and students in secondary level schools about Sustainable Development Goals which is vital for today's youth to have a liveable life in the future, create digital block games including good behaviors on environmental actions. Besides, cultural exchange, promoting intellectual output, lowering social barriers, raising empathy, and acquisition of universal ethical values are among our objectives.<< Implementation >>The main activities of the project are;5 days SDGs training in Poland to be familiarwit the topic,5 days SDGs hands-on activity in Italy,5 days concrete block games training in Romania and 5 day designing digital block games training inTürkiye.Digital games are fun teachers, it is even better if students make those games themselves.SDGs will be learned by on-site teaching and digitalisation will be acquired by hands-on practice.Games will be free to use on the websit to reach wide beneficiaries.<< Results >>More effective and inclusive learning; knowledge enhancement about Europe; universal teaching materials; a webpage with digital games that the students have created; increased awareness of Sustainable Development Goals and how to contribute it locally,nationally and internationally.To empower youth to deal with their own future.The appliance of knowledge, experience and experiments into learning processes.Self-driven learning.Communication of knowledge.To raise awareness of cultural differences.

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