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</script>"<< Background >>Our goal:1-Develop their skills in subjects such as creating, choosing and using board games.2-Develop measurement tools (e.g. instructions, checklists, rubrics) for assessment through games.3-Integrate the global theme of ""climate change"" into lessons and develop maximum awareness of climate change, using the power of games developed for pupils' age.4-Enhance computational and algorithmic thinking skills through designing, game development, code writing, ICT literacy,Digital citizenship skills, collaborative work.Our objectives parallel the priorities of the project.1-These games raise awareness of climate change and its impacts on nature.2- Today the world is threatened by climate change, this project will also focus on the traces of climate change, the environment and teaching this through games3-The LTT activities and the ""Climate guardians"" games will provide teachers with a new teaching method and game-based education, the activities will support their professional work.4-Through the Climate Guardians board game, students will understand the dangers of pollution to the planet and its impact on our daily lives.<< Objectives >>Our goal:1-Develop their skills in subjects such as creating, choosing and using board games.2-Develop measurement tools (e.g. instructions, checklists, rubrics) for assessment through games.3-Integrate the global theme of ""climate change"" into lessons and develop maximum awareness of climate change, using the power of games developed for pupils' age.4-Enhance computational and algorithmic thinking skills through designing, game development, code writing, ICT literacy,Digital citizenship skills, collaborative work.Our objectives parallel the priorities of the project.1-These games raise awareness of climate change and its impacts on nature.2- Today the world is threatened by climate change, this project will also focus on the traces of climate change, the environment and teaching this through games3-The LTT activities and the ""Climate guardians"" games will provide teachers with a new teaching method and game-based education, the activities will support their professional work.4-Through the Climate Guardians board game, students will understand the dangers of pollution to the planet and its impact on our daily lives.<< Implementation >>During the project work we had regular online meetings. The kick-off meeting was also held online.There were 3 LTTA activities, which were detailed in the activities section.There was board game making, during which we developed board games together with students on the topics of environment, climate change, sustainability, tested them and prepared lesson plans for using the games in teaching. We have also developed games from other nations and tested them to see how understandable and enjoyable they are for children.A questionnaire was drawn up asking children and students for their views on the extent to which teachers use play in their lessons.To what extent do they prefer teaching to be playful.<< Results >>1 website and 1 facebook page were created to publicise the results of the project.4 board games and lesson plans were produced. 2 questionnaire surveys were also carried out. During the LTTAs, we got to know each other's natural treasures and the educational policies of the national parks. We learned about the Union's and Unesco's efforts in the field of environmental education.We exchanged experiences on the current situation in the 4 countries, the state of STEM education in schools, curricula, gamification and the use of non-formal tools and methods in education."

"<< Background >>Our goal:1-Develop their skills in subjects such as creating, choosing and using board games.2-Develop measurement tools (e.g. instructions, checklists, rubrics) for assessment through games.3-Integrate the global theme of ""climate change"" into lessons and develop maximum awareness of climate change, using the power of games developed for pupils' age.4-Enhance computational and algorithmic thinking skills through designing, game development, code writing, ICT literacy,Digital citizenship skills, collaborative work.Our objectives parallel the priorities of the project.1-These games raise awareness of climate change and its impacts on nature.2- Today the world is threatened by climate change, this project will also focus on the traces of climate change, the environment and teaching this through games3-The LTT activities and the ""Climate guardians"" games will provide teachers with a new teaching method and game-based education, the activities will support their professional work.4-Through the Climate Guardians board game, students will understand the dangers of pollution to the planet and its impact on our daily lives.<< Objectives >>Our goal:1-Develop their skills in subjects such as creating, choosing and using board games.2-Develop measurement tools (e.g. instructions, checklists, rubrics) for assessment through games.3-Integrate the global theme of ""climate change"" into lessons and develop maximum awareness of climate change, using the power of games developed for pupils' age.4-Enhance computational and algorithmic thinking skills through designing, game development, code writing, ICT literacy,Digital citizenship skills, collaborative work.Our objectives parallel the priorities of the project.1-These games raise awareness of climate change and its impacts on nature.2- Today the world is threatened by climate change, this project will also focus on the traces of climate change, the environment and teaching this through games3-The LTT activities and the ""Climate guardians"" games will provide teachers with a new teaching method and game-based education, the activities will support their professional work.4-Through the Climate Guardians board game, students will understand the dangers of pollution to the planet and its impact on our daily lives.<< Implementation >>During the project work we had regular online meetings. The kick-off meeting was also held online.There were 3 LTTA activities, which were detailed in the activities section.There was board game making, during which we developed board games together with students on the topics of environment, climate change, sustainability, tested them and prepared lesson plans for using the games in teaching. We have also developed games from other nations and tested them to see how understandable and enjoyable they are for children.A questionnaire was drawn up asking children and students for their views on the extent to which teachers use play in their lessons.To what extent do they prefer teaching to be playful.<< Results >>1 website and 1 facebook page were created to publicise the results of the project.4 board games and lesson plans were produced. 2 questionnaire surveys were also carried out. During the LTTAs, we got to know each other's natural treasures and the educational policies of the national parks. We learned about the Union's and Unesco's efforts in the field of environmental education.We exchanged experiences on the current situation in the 4 countries, the state of STEM education in schools, curricula, gamification and the use of non-formal tools and methods in education."
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