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VILABS (CY) LTD

Country: Cyprus

VILABS (CY) LTD

15 Projects, page 1 of 3
  • Funder: European Commission Project Code: 101158152
    Funder Contribution: 987,230 EUR

    Charting a course for a more resilient and patient-centric healthcare future depends on continuous development and delivery of innovation to the market. EVOLVE2CARE focuses on HealthTech experimentation practice frameworks, standardizing and enhancing the symbiotic relationship between living labs and innovators in the context of the Transitional Care sector. Challenges ranging from an aging population to complexity of medical conditions and regulatory frameworks, bring a growing recognition of the importance of experimentation practices. By subjecting innovations to real-world scenarios, experimentation uncovers complexities, ethical considerations, interoperability challenges, and unforeseen barriers that controlled environments may not reveal. By harnessing the power of Living Labs – real-world environments involving users and stakeholders – EVOLVE2CARE will provide innovators with access to services for testing/validating research and products. EVOLVE2CARE focuses on three Use Cases (Hospital Discharge Management, Homecare Monitoring Solutions, Aging Population & Care Transitions), engaging stakeholders from across the value chain to examine complexities, barriers and enablers that regulatory frameworks pose to the development and commercialization of healthcare innovations. Recognizing the cross-disciplinary nature of healthcare, we will engage with EIT KICs and their beneficiaries. We will provide a scalable, collaborative experimentation space (the AccelUP marketplace), to aggregate Living Labs, innovators, researchers, regulators, investors, and other pertinent stakeholders. Trainings workshops, and reports will increase knowledge and disseminate findings to our stakeholders. The project partners encompass vast expertise and networks covering the development/commercialization of innovation in transitional care. The project advisory board consists of C-Level Experts in Healthcare/Pharma, Living Labs, Startups, EIT programs and Regulatory issues.

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  • Funder: European Commission Project Code: 612444-EPP-1-2019-1-CY-EPPKA2-KA
    Funder Contribution: 990,635 EUR

    The discipline of anatomy is becoming increasingly complex due to the greater understanding and development of novel surgical approaches. Due to its very nature, this area does not lend itself to the traditional approaches of teaching and learning. With the emergence of cutting-edge digital media, such as Augmented, Virtual, and Mixed Reality (AR/VR/MR), and the reduction in 3D printing costs, learners can see and touch detailed models and structures that are rare to patients in clinical practice, or impossible to discern on cadavers. Such resources, usually lack a concomitant development approach for educational efficacy together with immersive engagement. Existing disjointed approaches incur overheads in development, with numerous iterations required to ensure ‘fitness for practice’. By developing tools in this manner, resources are embedded with a techno-centric rather than an edu-centric approach to curricular design. Thus, teaching becomes cumbersome, with unforeseen nuances impacting efficacy. ENTICE aims to use co-creative methodologies in order to build a solid creation pipeline for medical experiential content bringing together a network of academics, medical educators and industrial content creators. These stakeholders will develop, evaluate and proliferate edu-centric immersive learning resources and tools aiming to support well-defined learning objectives using tangible and intangible resources (AR/VR/MR, 3D printing) that are highly sought after in the fields of anatomy and surgery. The ENTICE design, implementation and evaluation process will explore the effectiveness and efficiency of novel bespoke educational episodes that will be created within the project, utilizing various delivery approaches. This analysis will be distilled into best practices for academic and industry stakeholders, providing an evidence-based approach to the content creation industries for integration of experiential learning tools in medical education.

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  • Funder: European Commission Project Code: 780783
    Overall Budget: 1,621,400 EURFunder Contribution: 1,425,440 EUR

    The overall objective of the project is to develop a social networking and awareness platform dedicated to childcare and work life balance. The platform builds on neighbourhood networks enabling citizens to come together and share tasks, time and skills relevant to childcare and after school education/leisure which have become unaffordable in times of stagnation and austerity. To achieve this objective the project borrows and integrates the concepts of time banking with some already developed digital social innovation experiments in the child care field represented in the consortium and seeks to further exploit the potential of ICT networks to increase participatory innovation in the sense of self-organizing neighbourhoods. The specific objectives of the project are: - Exploring new ways for sharing and socializing child care needs and care work in urban communities facilitated by ICT - Supporting families, couples and individuals with care tasks to find flexible solutions in their daily lives to cope with care work and time management needs in more balanced ways - Raising awareness on the importance of overcoming gender biased views of care roles, as well as stereotypes related to intersected social differences (class and economic status, ethnic background, sexual orientation, etc.) Proposed actions: - Needs analysis and residents engagements in 7 Cities in Europe activating 7 Families_Share City Labs where needs analysis, platform co-design, pilot testing and local raising awareness campaigns will integrate. - Co-designing an operational framework and a scalable collective awareness platform engaging existing communities of parents - Pilot the platform in 7 cities - Evaluate the impact of the adopted techno-social solution and the user engagement strategy -Develop a scalable and replicable model for an affordable childcare scheme based on the Families Share Platform that will ensure sustainability and further exploitation in other EU cities.

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  • Funder: European Commission Project Code: 101132663
    Overall Budget: 2,999,590 EURFunder Contribution: 2,999,590 EUR

    The proposed project aims at (a) identifying skills shortages and gaps in the labor market for different regions, sectors,time periods (b) supporting all kinds of enterprises in developing their human resource strategy, including both training of current employees, and skill shaping of future employees, (c) supporting recruiting enterprises looking for specific skills, (d) supporting EU citizens in developing their skills in an informed way and eventually finding a suitable job and e) aiming to find good candidates for emerging roles, but also to equip existing employees with the necessary skills to retain their jobs, thus improving job retainability and reducing employee churn.The project will meet its goals by designing and implementing an intelligent platform for managing labor market skills and skill gaps. The system will monitor and mine internet resources and EU initiatives to acquire and process meaningful raw data about existing and sought skills, and entities offering and seeking jobs. State-of-the-art IT technologies will be used to empower the platform and achieve its goals, including advanced statistical and network and data analysis, machine learning and competency mining. On the basis of such analyses, recommendation tools for HRM, educational profile upskilling and digital policies will be made available to users. The system will offer its findings in an easy, human-centric with SSH principles, ready to use, and ethically correct form to both enterprises and individuals. Such objectives are highly relevant to the objectives of the call. In particular, it is expected that the project will contribute to the multi-faceted assessment of the labor market status through its data acquiring and analysis tools. Continuous monitoring will allow for detecting current and future trends and gaps in requested and processed skills. The platform will offer a knowledge base for recommendation tools to develop skill strategies both for enterprises and individuals.

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  • Funder: European Commission Project Code: 101233618
    Funder Contribution: 5,994,960 EUR

    In essence, MusicSphere aims to develop tools that combine advanced technologies for preserving, studying, and providing access to the cultural heritage aspects of traditional musical organs. The project will focus on traditional wind instruments such as Pipe Organs and their ancient Greek counterpart such as ‘Hydraulis’. By employing digital technologies precise digital replicas of these instruments will be created, capturing intricate physical and mechanical details and aiding in the preservation and restoration efforts. The study will involve analysing the unique sound characteristics of the organs and utilizing acoustic simulations in order to accurately recreate their tonal qualities and the interaction of sound with surrounding architecture and environmental conditions. Virtual and interactive tools will be developed to simulate the handling of these instruments, providing platforms where users can experience them in digital or augmented reality environments. By integrating 3D visual data, acoustic properties, and interactive models into a cohesive system, the research will try to offer a holistic understanding of the instruments' artistic and functional significance. The results will contribute to the long-term preservation of these cultural artifacts by creating digital archives and enhancing public and scholarly access through interactive technologies and educational applications. Another key objective is the projection of the results to the past in an effort to approximate the acoustic characteristics of non-functional musical instruments. Surviving fragments or detailed historical records will be used to create accurate digital 3D models of the partly preserved artifacts and the missing segments will be recreated through advanced computational techniques based on similar instruments from the same period or region. Non-invasive techniques will identify the properties of the original materials, which can then be digitally and/or physically replicated.

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