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FUNDACION CENTRO TECNOLOGICO DE SUPERCOMPUTACION DE GALICIA

Country: Spain

FUNDACION CENTRO TECNOLOGICO DE SUPERCOMPUTACION DE GALICIA

24 Projects, page 1 of 5
  • Funder: European Commission Project Code: 2019-1-ES01-KA201-064187
    Funder Contribution: 138,227 EUR

    "Audiovisual expression and communication are essential skills in life and business world today. There are strong signs that ICT industry will continue to grow across a range of a variety of industries, and audiovisual skills will strongly contribute to a better expression, understanding and cooperation in 21c. worl . Workers will need a high level of audiovisual and ICT skills to cope with the demand for developing more attractive and personalized ICT products, These skills will also be needed to represent personal and citizenship values, so that audivisual and ICT skills need to be continually redefined at school curriculum. Literacy can be defined as the ability to make sense of ideas. This often means reading, but also listening, viewing, observing, writing, creating, designing; each kind of literacy with with its own characteristics are an essential part of education today.Audiovisual and digital literacy prepares students to better achieve knowledge and to participate in a rapidly changing world. Students will have the opportunity to acquire those skills and implement the school curriculum throguh a variety of innovative proposals like work side by side with professionals of a commercial radio station, learn to create Mobile Apps, experiment with Augmented Reality, coding, robotics...While being integrated in the learning process.The project intends to develop audiovisual and ICT competences, to help students and teachers have a better understanding of data-based school improvement, management, Immersive Education, innovative and integrated audiovisual, digital skills. The project will validate teaching strategies that can be used to achieve high quality teaching, quality materials and higher level of students achievements. Offering training which is tailored to the needs and conditions of teachers is one of the key factors to ensure that an education of quality is available and effective. It has repeatedly been stated that teachers have a critical role to play in the development of an education of high quality. ""Teacher´s competences are seen as sucessfull learning"".Leadership, knowledge, skills and commitment of teachers are key factors in achieving high quality educational outcomes, including those students with special needs and those coming from depressed areas.Partners have proposed a serie of qualitative studies that identify and describe innovative pedagogical practices on teacher training. It provides a context for implementing innovative methods and contents in our teacher training courses.Project Aims1. To increase the quality of education and training, combining higher levels of excellence and attractiveness with opportunities for all, including those in disadvantaged situation by using accessible, affordable technologies in school.2. To explore new ways of teaching, learning and assessment in innovative way. Being innovative is about looking beyond what we currently do well, identifying the big ideas of tomorrow and putting them into practice. 3. To develop teachers´ integrated teaching skills, motivating and enabling students to be socially conscious, critical thinkers, decision makers, etc. and this can be better achieved if students first possess a high level of literacy (reading, listening, viewing, observing,...) which is essential to the effective understanding of knowledge and communication of ideas.4. To implement cutting edge digital skills and audiovisual literacy through a collaboration with experts and through connected learning at participant schools.Target groups: Secondary students, teachers, studentteachers, universities, teacher training centres, university professors and professionals of communication.Project Outputs1. A course for teachers training with four modules: a)audiovisual literacy, b) Digital literacy, c) Communication ,d) teachers produce ""learning designs"" putting theory into practice. Its contents will be published in EU resource banks2. Piloting and a report on experimentation3. A mobile APP will be created, which will be a complementary tool to both assess audiovisual, communication skills and digital skills teachers must achieve. In the App, there will be 3 levels :a. Core of digital skills;b. Intermediate skills; c. Advanced skills.Radio programmes implemented at Schools, will share a Common Core Curriculum, teachers will be able to teach radio journalism; engaging discussions on current affairs in a way that builds students' critical thinking and literacy skills enabling them to apply these skills to news. A meaningful; creative and dynamic methodology; multidisciplinary discussion and deliberation emphasizing the power of media culture, strengthening their citizenship. ARadio App will contribute to interact with listers.The pedagogy of audiovisual, communication, digital literacy provides an important framework for enabling students to improve their European citizenship."

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  • Funder: European Commission Project Code: 101035979
    Overall Budget: 636,100 EURFunder Contribution: 153,903 EUR

    The emergence of the new coronavirus has meant a turning point, a radical change in many facets of our life and of course in the social perception of science and science communication too. During the crisis and for the first time in our era, a very large part of society really needed to rely and understand how science works and its outcomes, and they had to fight to find reliable and accurate sources of scientific information. The deafening noise of the first weeks was a sign that maybe scientist and their institutions have to communicate and listen better and that a closer relationship between science and society is still needed. In Spain, a survey carried out in April 2020 showed that healthcare professionals were the group that citizens rated most highly followed by scientists. In previous studies, such as Social Perception of Science 2018, it was already clear that the professions most highly valued by citizens were, in this order, doctors, scientists and teachers, over engineers, entrepreneurs, judges and journalists. Even so, a recent study certifies a 30% drop since 2000 in the number of enrolments in scientific and technical careers. It points out different causes for this drop and the main one seems to be the perception that it is not worth making the effort due to the imbalances in the job market. So, in this context, G-Night seeks to bring its research institutions to the whole population, to continue working and caring for a relationship that is strengthened every day. And for the first time, the main Galician centres and universities aim to do it together, reflecting the collaborative nature of science and knowledge generation. The Scientific Culture and Innovation Unit of UVIGO leads a project to bring together the 3 Galician universities, several research centres, museums, libraries and other science organizations and associations with the public to show the reality of research and science in different areas of knowledge

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  • Funder: European Commission Project Code: 609029
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  • Funder: European Commission Project Code: 101194491
    Overall Budget: 9,999,650 EURFunder Contribution: 4,999,820 EUR

    In this proposal we will set up the Quantum Excellence Centre (QUEX) as a one-stop-shop for potential end-users of quantum technology. To take full advantage of the emerging EuroHPC quantum computing infrastructure, it is essential that a Centre of Excellence exists, where top researchers within Europe can collaborate on world-changing quantum applications, boost the European quantum ecosystem, create a virtual (and possibly physical) forum for end-users to share experiences, express requests for the eco-system etc., and focus the development on the needs of academic and industrial end-users. To reach the objectives above we will follow two main strategies: 1. Firstly, we focus on the needs of the end-users in the development. We aim to develop a co-creation process where we join various state-of-the-art open-source tools to obtain a high quality ‘modus operandi’ in all steps of the procedure from defining the problem/challenge all the way to test and validation. With QUEX developed software we will use the EOSC-quantum hub to distribute software modules, packages, and libraries. 2. Secondly, the training and skills development shape an important part of the proposal, offering customizable training programs from excellent quantum experts to enhance skills and knowledge transfer within the quantum community. Skills development is an area where the consortium has immense experience – it includes educational modules in the quantum area as well as intensive experience giving summer schools, PhD-courses, conferences etc. This will be expanded with online material of types like videos, slides, notes/reports, exercises, solutions etc. Establishing QUEX will accelerate the adaptation of quantum computing within Europe, allow European industries to be one of the first to reap the benefits of quantum computing, and ensure strategic autonomy for the EU on quantum computing.

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  • Funder: European Commission Project Code: 2022-1-SI01-KA220-HED-000087812
    Funder Contribution: 400,000 EUR

    << Objectives >>This project result will undoubtedly lead to a better understanding of how to teach and to learn the different topics related to IoT. In addition, it will be possible to take advantage of the experience of various partners to improve the development strategy of new materials on IoT-related topics. Moreover, indirectly, these results will certainly provide an interesting opportunity to attract students or other stakeholders to discover and learn these emergent topics<< Implementation >>All activities in the project will be focused to achieve the final goal, so all planed packages will be finished. We will make guidelines for IoT Fablab development, then we will develop learning materials, make CPD courses for teachers, and at the end we will create a final toolkit.<< Results >>Besides the conveying of knowledge to partner teachers, FabLab operators and students, will get an open access EduFabLab toolkit which will include validated learning materials, pedagogical guidelines and tools aimed mainly for European schools, but also for other stakeholders (Schools, FabLabs, etc.) to use the results for further training purposes.

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