Powered by OpenAIRE graph
Found an issue? Give us feedback

NMU

National Mining University of Ukraine
8 Projects, page 1 of 2
  • Funder: European Commission Project Code: 101177272
    Funder Contribution: 1,370,800 EUR

    The interdisciplinary WrightBros neXt project is designed as an extension, both in terms of the scope and the Consortium composition, of the “collaborative factory of the flight simulators branch of RISE” which was funded under H2020 programme and successfully completed as a WrightBroS project. Based on its results, the new concept of research on projectors-free flight simulators is proposed as an answer to challenges which occur when novel eXtended Reality (XR) technologies are applied to professional training of pilots. The goal of the new project is to: - develop innovative, projectors-free, flight simulators by using various XR technologies, and - compare the influence on human perception of various XR technologies used in these projectors-free flight simulators vs. classical setup with projector-generated scenery. The wide range of visualization setups developed in a collaboration between the Coordinator: Silesian University of Technology (SUT), Poland, flight simulators manufacturer: Virtual Reality Media (VRM), Slovakia, and software developer: LG Nexera (NXR), Austria, will be then tested by pilots during experimental sessions in Virtual Flight Laboratory at SUT. In such sessions the pilots will wear mobile EEG device capturing data about the influence of a given display system used in the flight simulator on a cognitive load and other brain activities. The assessment of the cognitive load, as a measure of the mental effort required to complete a task, will be made by SUT scientists in an interdisciplinary collaboration with the researchers from Psychology Department of University of Zadar (UOZ), Croatia. The EEG signals will be also analyzed by secondees from Dnipro University of Technology (DUT), Ukraine, hosted by SUT specialists experienced in signal processing and machine learning. The results will be used to predict real-time performance, fatigue, and stress levels of pilots testing particular XR visualization system used in the flight simulator.

    more_vert
  • Funder: European Commission Project Code: 101080374
    Funder Contribution: 1,196,000 EUR

    The OptiQ project is focused on non-standard data and image processing methods which will lead to advances in quantum computing (QC). The project is designed as a platform for collaboration of academia (Silesian University of Technology in Poland), research (Austrian Institute of Technology and Security Business Austria) and industry (Boson Energy from Luxemburg, LG Nexera from Vienna, and Envelo from Warsaw) in a common purpose to achieve beyond state-of-the-art progress in applications of quantum optics phenomena for quantum communication and computation, in particular for quantum image processing and security. The deployment potential of these latter applications will be exploited by Boson Energy in green energy sector and by Envelo in digital secure communication, respectively. Through common implementation of an ambitious research programme, the project will generate novel skills for all consortium participants. Interdisciplinary and intersectoral staff training will serve as a basis for technology transfer and knowledge sharing between participants leading to elaboration and implementation of desired solutions. In this way, the project will strengthen collaboration between Beneficiaries in quantum computing and communication (QCC) and in optical image processing (OIP). In particular, the Consortium will focus on technology of entangled photons production and its application to Qbit building, quantum security, quantum block-chain technology and quantum communication. To facilitate contact with quantum optics, an Augmented Reality aided simulator & designer of optical quantum setups will be also developed. Particular attention will be paid to wide and efficient dissemination and communication. Due to these measures, OptiQ project will strengthen career perspectives of participating scientists, become the foundation for lasting collaborations in exploitation of results, and increase competitiveness of European Research Area and industry on the world’s QCC scene.

    more_vert
  • Funder: European Commission Project Code: 602210-EPP-1-2018-1-AM-EPPKA2-CBY-EP-CSF
    Funder Contribution: 58,031.2 EUR

    The “4Ps for Youth: Public, Popular, Progressive and Productive” project was built on the methodology of non – formal education taking into account the needs and motivations of the consortium members as the starting point of the programme. This project was designed as an open learning process based on active and collaborative learning, on sharing experience and ideas, on implementing the gained knowledge in practice and on involving all participants in decision making based on consent to achieve the best results.This Project aim was to bring together young people from different partner organizations for the promotion of their aims and achievements and empowering them with the skills of Public Relations and Communication in youth work to recognize that they can be active agents of change, to build constructive relations with their partners and target audience; to make their organisations and daily work public, popular, progressive and productive.The entire project had 4 activity stages: we met in Italy for a contact-making and preparatory meeting, where we had an opportunity to discuss the issues we have, the expectations we have from the project, and design the upcoming stages of the project. The next stage was a training course in Germany. Members of the participating organisations were trained on the communications and public relations topic, gained new skills, discussed with the experts the issues they face in their countries. At the end of the TC, all the organisations had a draft plan for local awareness-raising campaigns. During the TC several visits to Communications museum and organisations were implemented as well. After the TC, it was the time to implement the draft plans in practice. The organisations had to evaluate their work, find out the objectives and goals and promote their work and organisations. For that each and every organisation designed their own information and awareness-raising campaigns. Only the promotion of the project was with the same style. The final activity stage was the evaluation meeting in Armenia, to evaluate all the stages of the project, to find out the outcomes, and to think about future steps. The objectives of the project were:A) To strengthen awareness and understanding of the significant role of Public relations and communication. B) To increase participants’ knowledge in the field of media related to the process of constructing reality and develop a more critical and selective approach towards media, social media among representatives of youth organizations; C) To improve knowledge of participants how to work successfully with media and how to promote NGOs and the “Erasmus +” programme;D) To enhance participants’ knowledge of the Erasmus+ Programme and its Key Actions and to encourage the development of new project ideas and initiatives under this Programme.E) To inform participants on how to produce press releases that are used and how to prepare successful press conferences.F) To equip participants with the different types of communication tools; introduce them to the diverse types of media and its specific requirements (e.g. how journalists work and what they need).G) To strengthen participants’ competences as youth workers/leaders to use media tools at their professional work and acknowledge the ways media and digital tools can be used for addressing diverse societal issues more effectively;H) To provide participants an opportunity to share good practices, as well to reflect on common challenges in the field of community and youth work and strengthen the existing networks, including obtaining new contacts for further cooperation in the youth field;I) To give participants an opportunity to realize the gained knowledge and developed tools/techniques in their communities;J) To create Manual and online animated book with concrete instructions and working methods for practical implementation for everyday work.

    more_vert
  • Funder: European Commission Project Code: 101082696
    Funder Contribution: 760,522 EUR

    The project aims to foster students’ employability by developing their relevant professional competencies and civic engagement through the comprehensive tutoring and mentoring (T&M) system at partner HEIs as a response to the labour market demands. The university T&M system will function on the base of an integrated set of methods, algorithms, and procedures enriched with the dedicated IT-platform, university organizational structures, trained staff, and active senior students. In complex, it will become an element of the sustainable educational process, that will develop and improve students’ hard and soft skills, as well as active engagement in civic life.The project activities are focused on developing basic tutoring and mentoring schemes, installing T&M centers, developing teaching/learning materials and tools, training academic staff, students and mentors from industry, as well as cooperating between targeted HEIs through the internationalization of partners’ expertise, and strengthen their relations with the wider socio‐economic environment.The project conditionally is divided into five phases: 1) elaboration the methodology for the T&M system and establishing the T&M university centers; 2) development of tools for the T&M system: 3) training T&M staff, mentors, tutors, and faculty staff of partner HEIs: 4) piloting the T&M program at the regional level; 5) evaluation and dissemination of results. Additionally, project management and quality assurance will cover the whole project.Totally 4 sets of open educational resources will be developed: 1) a set of OES for HEI staff; 2) a set of teaching and learning materials for Mentors and Tutors; 3) a set of tutorial materials for Mentee and Tutee, and 4) a set of program support documents. The IT-platform will ensure the proper functioning of the T&M system, including application to the program, matching mechanisms for mentors, tutors, mentees, and tutees, as well as support and feedback tools.

    more_vert
  • Funder: European Commission Project Code: 602220-EPP-1-2018-1-AM-EPPKA2-CBY-EP-CSF
    Funder Contribution: 109,748 EUR

    “The “Voluntary Youth Work Recognition for Employability” was a long-term Erasmus+ Capacity Building Project in the Field of Youth. It was developed by Social and Youth Workers and its European partners. Due to several meetings, the consortium set the most important goals of the project. The main objectives were to increase recognition of voluntary youth work in society and among youth field employers, to acknowledge and validate youth volunteering at local, regional, and national levels, develop volunteers' competencies and link them to the labour market through validation of the skills and knowledge gained as a part of non-formal learning.The main driving force to start this project was the high need to gain the acceptance of voluntary youth work in society and among youth field employers because the appreciation of volunteering varies from country to country. While in Western and Scandinavian countries there are plenty of recognition tools created for volunteers, Eastern Partnership countries have some problems with structured recognition methods of voluntary youth work. That’s why all the partners decided to improve the quality and validation of youth work, non-formal learning, and volunteering locally, and undertake this project to enhance particularly voluntary work, their synergies, and complementarities with the labour market and government. The project brought in a united platform and dimension variety of stakeholders of voluntary youth work, including governmental agencies, public educational bodies, and civil society organisations.This project involved a wide range of countries, bringing experience and cooperation from Spain to Armenia and from Norway to Cyprus. It included 5 activities, 4 international, and 1 local awareness-raising campaign. The project included both Capacity Building (Conference, Meeting) and Mobility (Study Visit, Training Course) activities. Youth workers and youth leaders from different European youth organisations joined for the development of recognition tools and used their existing experience to develop their own. The project played a crucial role in increasing the capacities of the involved organisations to work on the recognition of non-formal education and voluntary youth work: It increased the capacity of youth organisations and gave a possibility to develop national recognition tools specified to local needs.Due to this project young people understood that volunteering is an incredible way to learn new things, develop, grow their skills and career pathways, and discover what you’re passionate about. Participants also understood that volunteering can help people to build strong networks and transferable skills, such as communication, teamwork, and problem-solving, which can benefit their future careers. Another very important outcome of this project was the recognition tools created by the participants and partners involved in the project. Tools like L - EARN, Video refleCtiVe, Skills presenter, YouTHRec, and Open Online Badges were created, which had a great contribution in the realisation of the project aims. Unquestionably, this project gave us significant results, developing the capacities of all involved parties.

    more_vert
  • chevron_left
  • 1
  • 2
  • chevron_right

Do the share buttons not appear? Please make sure, any blocking addon is disabled, and then reload the page.

Content report
No reports available
Funder report
No option selected
arrow_drop_down

Do you wish to download a CSV file? Note that this process may take a while.

There was an error in csv downloading. Please try again later.