
handle: 10630/8602
Serious Games are meant to assists learners in a playful, creative way to gain acquaintance with new skills or become better in things what we already know. They have much in common with educational games, at the same time they serve a broader scale of audience targeting learners regardless of age. Let’s build a Community Center. To create a Serious Game, first of all we needed an existing, real venue to provide an imaginary location to Menta Online. The United Kingdom has plenty of community centers where age is not an obstacle when it comes to learn new things or to warm up one’s social life. This gave us the idea to host our game in such community center: Our model Community House was inspired by Higham College in England, a used a leading centre of adult education. The online surface is the fruit of “Menta 50+ Learning to take actions for mental fitness and wellbeing in older age” Lifelong Learning Project financed by the European Commission.
Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech
Educación de adultos, Online platform, Mental fitness, Online Platform, Educational resources, Adult education
Educación de adultos, Online platform, Mental fitness, Online Platform, Educational resources, Adult education
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
