Powered by OpenAIRE graph
Found an issue? Give us feedback
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/ ZENODOarrow_drop_down
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
ZENODO
Other literature type . 2023
License: CC BY
Data sources: ZENODO
image/svg+xml art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos Open Access logo, converted into svg, designed by PLoS. This version with transparent background. http://commons.wikimedia.org/wiki/File:Open_Access_logo_PLoS_white.svg art designer at PLoS, modified by Wikipedia users Nina, Beao, JakobVoss, and AnonMoos http://www.plos.org/
ZENODO
Presentation . 2023
License: CC BY
Data sources: Datacite
versions View all 2 versions
addClaim

This Research product is the result of merged Research products in OpenAIRE.

You have already added 0 works in your ORCID record related to the merged Research product.

5GMediaHUB: Immersive AR, VR and XR Applications

Authors: Andrea Castelli; Oyvind Sordal Klungre; Touradj Ebrahimi; Kambiz Homayounafar; Javier Montesa; Andrew Perkis;

5GMediaHUB: Immersive AR, VR and XR Applications

Abstract

Abstract—5GMediaHUB aims at building a platform for development, testing and validation of advanced media applications over 5G by providing novel tools for applications developers in the media industry. To validate the platform, different Use Cases have been proposed. In this paper, the first use case “Immersive AR, VR and XR Applications” and its scenarios are described. The Use Case focuses on the transmission of novel multimedia services and content and how this can be optimized to be transmitted over 5G network infrastructures in a way to enhance relevant immersive features. The focus of the Use Case is on 360 immersive video represented at highest available 8K resolution and interactive immersive media using multiple portable devices.

Keywords

Virtual reality, Interactive immersive media experiences, Panorama video streaming, Interactive Digital Narratives

Powered by OpenAIRE graph
Found an issue? Give us feedback