
This paper presents the idea that using computers to simulate complex virtual environments can give rise to artificial consciousness within those environments. Currently, limitations in creating artificial consciousness may be imposed by material compounds that enable the transmission of signals through artificial systems such as robots. Virtual environments, on the other hand, provide the necessary toolsfor surpassing such limitations. I also argue that using virtual reality tools to enable complexinteraction between humans and AI (artificial intelligence) within virtual environments is the mostreasonable way to obtain artificial consciousness by appealing to the nature of human bias.
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