publication . Conference object . 2018

a whole-body interaction experience for dance improvisation and visual experimentation

Katerina El Raheb; George Tsampounaris; Akrivi Katifori; Yannis Ioannidis;
Open Access
  • Published: 29 May 2018
  • Publisher: ACM
Choreomorphy is inspired by the Greek words "choros" (dance) and "morphe" (shape). Visual metaphors, such as the notion of transformation, and visual imagery are widely used in various movement and dance practices, education, and artistic creation. Motion capture and comprehensive movement representation technologies, if appropriately employed can become valuable tools in this field. Choreomorphy is a system for a whole-body interactive experience, using Motion Capture and 3D technologies, that allows the users to experiment with different body and movement visualisations in real-time. The system offers a variety of avatars, visualizations of movement and enviro...
Persistent Identifiers
ACM Computing Classification System: ComputingMethodologies_COMPUTERGRAPHICSGeneralLiterature_MISCELLANEOUS
free text keywords: Greeklish, Improvisation, Greek language, Human–computer interaction, Computer science, Motion capture, Avatar, Dance improvisation, Dance education, Dance
Funded by
EC| WhoLoDancE
Whole-Body Interaction Learning for Dance Education
  • Funder: European Commission (EC)
  • Project Code: 688865
  • Funding stream: H2020 | RIA
Validated by funder
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