publication . Conference object . 2020

Where Art Meets Technology: Integrating Tangible and Intelligent Tools in Creative Processes

Janin Koch; Jennifer Pearson; Andrés Lucero; Miriam Sturdee; Wendy E. Mackay; Makayla Lewis; Simon Robinson;
Restricted English
  • Published: 25 Apr 2020
  • Publisher: HAL CCSD
  • Country: France
Workshop, Due to the COVID-19 pandemic, the event has been cancelled.; International audience; Art and design are essential aspects of our culture and how we interact with the world. Artists and designers use a wide selection of tools, whose impact is rapidly growing with the progression of digital technologies. This change has opened up new opportunities for the CHI community to build creative supportive tools. The digital switch has come with many benefits such as lowering barriers, mobile work environments and mass production for distribution of work. Along with these benefits we also see challenges for art and design work and its future perception in society...
Persistent Identifiers
free text keywords: Tangible Interaction, Machine Learning, Art, Design, Creativity, [INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC], Art and design, Digital art, Perception, media_common.quotation_subject, media_common, Computer science, Data science, Mobile work
Funded by
Computational User Interface Design
  • Funder: European Commission (EC)
  • Project Code: 637991
  • Funding stream: H2020 | ERC | ERC-STG
Creating Co-Adaptive Human-Computer Partnerships
  • Funder: European Commission (EC)
  • Project Code: 321135
  • Funding stream: FP7 | SP2 | ERC

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