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Games have made their way into the classroom in a multitude of ways to attract and retain students. The academic community has made great strides incorporating games into academic study. Although some have suggested formal links, little work has been done on formalizing how game design can inform instructional design. We explore this avenue by showing existing overlaps between the disciplines and areas where game design and instructional design can inform each other. Examples from a series of introductory programming courses will demonstrate the connections and suggest future development.
citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 10 | |
popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 10% |