
doi: 10.1117/12.631417
Due to the large expansion of heterogeneous networks, the scalability features of next generation video coding schemes have become a very important topic for future developments. These algorithms enable to generate a universal (temporally, spatially and SNR) scalable bit-stream so that the video may be decodable by any kind of device from a mobile phone with narrow bandwidth and small display to a PC with DSL connection and large TFT display. In this paper we present a new approach to improve the SNR scalability for scalable video schemes by combining motion information scalability and texture updates in order to get an optimal trade-off between motion and texture for a given bit-rate. Consequently we can better exploit the redundancy between successive frames than the current strategies based on requantization and/or bit-plane coding.
| citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
