
In free viewpoint video (FVV) and 3DTV, the depth image-based rendering method has been put forward for rendering virtual view video based on multi-view video plus depth (MVD) format. However, the projection with slightly different perspective turns the covered background regions into hole regions in the rendered video. This paper presents a depth enhanced image summarization generation model for the hole-filling via exploiting the texture fidelity and the geometry consistency between the hole and the remaining nearby regions. The texture fidelity and the geometry consistency are enhanced by drawing texture details and pixel-wise depth information into the energy cost of similarity measure correspondingly. The proposed approach offers significant improvement in terms of 0.2dB PSNR gain, 0.06 SSIM gain and subjective quality enhancement for the hole-filling images in virtual viewpoint video.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
