
Tree reconstruction methods are often judged by their accuracy, measured by how close they get to the true tree. Yet most reconstruction methods like ML do not explicitly maximize this accuracy. To address this problem, we propose a Bayesian solution. Given tree samples, we propose finding the tree estimate which is closest on average to the samples. This ``median'' tree is known as the Bayes estimator (BE). The BE literally maximizes posterior expected accuracy, measured in terms of closeness (distance) to the true tree. We discuss a unified framework of BE trees, focusing especially on tree distances which are expressible as squared euclidean distances. Notable examples include Robinson--Foulds distance, quartet distance, and squared path difference. Using simulated data, we show Bayes estimators can be efficiently computed in practice by hill climbing. We also show that Bayes estimators achieve higher accuracy, compared to maximum likelihood and neighbor joining.
31 pages, 4 figures, and 3 tables
FOS: Computer and information sciences, Computer Science - Machine Learning, Caudata, Models, Genetic, Populations and Evolution (q-bio.PE), Bayes Theorem, Quantitative Biology - Quantitative Methods, Machine Learning (cs.LG), FOS: Biological sciences, Animals, Computer Simulation, Quantitative Biology - Populations and Evolution, Phylogeny, Software, Quantitative Methods (q-bio.QM)
FOS: Computer and information sciences, Computer Science - Machine Learning, Caudata, Models, Genetic, Populations and Evolution (q-bio.PE), Bayes Theorem, Quantitative Biology - Quantitative Methods, Machine Learning (cs.LG), FOS: Biological sciences, Animals, Computer Simulation, Quantitative Biology - Populations and Evolution, Phylogeny, Software, Quantitative Methods (q-bio.QM)
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