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game theory, price of anarchy, selfish task allocation, congestion games, mechanism, Congestion games, Theoretical Computer Science, Noncooperative games, Selfish task allocation, Applications of game theory, Mechanism, Price of anarchy, Game theory, Performance evaluation, queueing, and scheduling in the context of computer systems, Computer Science(all)
game theory, price of anarchy, selfish task allocation, congestion games, mechanism, Congestion games, Theoretical Computer Science, Noncooperative games, Selfish task allocation, Applications of game theory, Mechanism, Price of anarchy, Game theory, Performance evaluation, queueing, and scheduling in the context of computer systems, Computer Science(all)
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 154 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 1% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 10% |
