
arXiv: 1011.1868
We propose a new protocol solving the fundamental problem of disseminating a piece of information to all members of a group of n players. It builds upon the classical randomized rumor spreading protocol and several extensions. The main achievements are the following: Our protocol spreads the rumor to all other nodes in the asymptotically optimal time of (1 + o(1)) \log_2 n. The whole process can be implemented in a way such that only O(n f(n)) calls are made, where f(n)= ��(1) can be arbitrary. In contrast to other protocols suggested in the literature, our algorithm only uses push operations, i.e., only informed nodes take active actions in the network. To the best of our knowledge, this is the first randomized push algorithm that achieves an asymptotically optimal running time.
Social and Information Networks (cs.SI), FOS: Computer and information sciences, Computer Science - Data Structures and Algorithms, Computer Science - Social and Information Networks, Data Structures and Algorithms (cs.DS)
Social and Information Networks (cs.SI), FOS: Computer and information sciences, Computer Science - Data Structures and Algorithms, Computer Science - Social and Information Networks, Data Structures and Algorithms (cs.DS)
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