publication . Article . Preprint . 2016

LevelMerge: Collaborative Game Level Editing by Merging Labeled Graphs

Santoni, Christian; Salvati, Gabriele; Tibaldo, Valentina; Pellacini, Fabio;
Open Access
  • Published: 02 Mar 2016 Journal: IEEE Computer Graphics and Applications, volume 38, pages 71-83 (issn: 0272-1716, eissn: 1558-1756, Copyright policy)
  • Publisher: Institute of Electrical and Electronics Engineers (IEEE)
Abstract
Comment: 8 pages, 6 figures
Subjects
free text keywords: Software, Computer Graphics and Computer-Aided Design, Video game development, Multimedia, computer.software_genre, computer, Cloud computing, business.industry, business, Workflow, Directed acyclic graph, Semantics, Computer science, Game Developer, Teamwork, media_common.quotation_subject, media_common, Human–computer interaction, Computer graphics, Computer Science - Graphics

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publication . Article . Preprint . 2016

LevelMerge: Collaborative Game Level Editing by Merging Labeled Graphs

Santoni, Christian; Salvati, Gabriele; Tibaldo, Valentina; Pellacini, Fabio;