publication . Preprint . 2008

SimDialog: A visual game dialog editor

Owen, C.; Biocca, F.; Bohil, C.; Conley, J.;
Open Access English
  • Published: 30 Apr 2008
Abstract
SimDialog is a visual editor for dialog in computer games. This paper presents the design of SimDialog, illustrating how script writers and non-programmers can easily create dialog for video games with complex branching structures and dynamic response characteristics. The system creates dialog as a directed graph. This allows for play using the dialog with a state-based cause and effect system that controls selection of non-player character responses and can provide a basic scoring mechanism for games.
Subjects
ACM Computing Classification System: ComputingMilieux_PERSONALCOMPUTING
free text keywords: Computer Science - Human-Computer Interaction, Computer Science - Artificial Intelligence
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