Adaptive Motion Gaming AI for Health Promotion

Preprint English OPEN
Paliyawan, Pujana; Kusano, Takahiro; Nakagawa, Yuto; Harada, Tomohiro; Thawonmas, Ruck;
(2017)
  • Subject: Computer Science - Artificial Intelligence | Computer Science - Human-Computer Interaction | Computer Science - Computers and Society | I.2.1 | K.8.0
    acm: ComputingMilieux_PERSONALCOMPUTING

This paper presents a design of a non-player character (AI) for promoting balancedness in use of body segments when engaging in full-body motion gaming. In our experiment, we settle a battle between the proposed AI and a player by using FightingICE, a fighting game plat... View more
Share - Bookmark